Monday, July 29, 2024

Thursday, July 18, 2024

Sprint 5 Check In

 Animation with VFX and Cloth Simulation

Rock Breaking Houdini Simulation

Node System

Chaos Cloth Sim Dataflow

Simulations Needed










Monday, July 1, 2024

Sprint 4 Delivery

 Animation With VFX

 Water Rig


Water Rig in use



Airball Shader update



Air trail vfx



Sequencer Script



This Sprint I focused on getting a working rig for the water and failing. We pivoted away from simulated physics as it wouldn't get us the feel we'd want in our VFX so I am instead working on getting a game ready rig for our animator to use and put in engine. The issue is it being game ready cause right now we have all kinds of import issues lol. But I will continue to work at it and get something nice to show off next sprint. I did begin working on the airball vfx with dust particles and an updated shader. On top of this I also worked on getting the VFX timing down with Nate's animation to get a feel for the entire sequence going.