Thursday, November 30, 2023

LOTR VR Final Turn In

Nazgul IK Rig With Clothes


Lighting of the scene


Blueprints For Torch Functionality


Sound Files Implemented


New Hand Blueprint


    These past few weeks I worked on a lot of implementation into the build. I got a separate blueprint        for the left hand going so that it plays a different animation upon grabbing the ring. I also set up a        torch blueprint that now hurts the Nazgul instead of the stingblade and had the stingblade clash with
    the Nazgul instead. I also implemented a lot of different sound effects including Sauron talking to 
    you when picking up the ring. However the most daunting and toughest task was definitely rigging
    the clothed Nazgul with IK set ups. That took a lot of hours but I'm very happy with how me, our        animator Nate, and our character artist Beste were able to make it look in engine. 

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