Nazgul IK Rig With Clothes
Lighting of the scene
Blueprints For Torch Functionality
Sound Files Implemented
New Hand Blueprint
These past few weeks I worked on a lot of implementation into the build. I got a separate blueprint for the left hand going so that it plays a different animation upon grabbing the ring. I also set up a torch blueprint that now hurts the Nazgul instead of the stingblade and had the stingblade clash with
the Nazgul instead. I also implemented a lot of different sound effects including Sauron talking to
you when picking up the ring. However the most daunting and toughest task was definitely rigging
the clothed Nazgul with IK set ups. That took a lot of hours but I'm very happy with how me, our animator Nate, and our character artist Beste were able to make it look in engine.
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